Ryan Hill (ryanhill) wrote in angband_game,
Ryan Hill
ryanhill
angband_game

Sigh...a similar mistake...

So, I didn't realize I was fighting TOM the Stone Troll and not just another stone troll. The room packed with trolls should've clued me in, but he looked like all the others. At any rate, I checked the hit points too late, and only after I started wondering what was taking so long with this one stone troll. Got about as far as the last game.

Have a question, I was using Sting because of the speed boost (7 attacks per round!). Was that the right decision?


  [Angband 3.0.9b Character Dump]

 Name   Aranince                                 Self  RB  CB  EB   Best
 Sex    Male              Age       110   STR:  18/65  +1  +2  +2 18/115
 Race   High-Elf          Height     68   INT:  18/97  +3  +2  +0 18/147
 Class  Ranger            Weight    173   WIS:  18/96  -1  +0  +2 18/106
 Title  Explorer          Status     34   DEX:  18/90  +3  +1  +6 18/190
 HP     -1/490            Maximize    Y   CON! 18/100  +1  +1  +2 18/140
 SP     55/193                            CHR! 18/100  +5  +1  +0 18/160

 Level           34       Armor    [41,+77]     Saving Throw      Heroic
 Cur Exp     683065       Fight    (+18,+7)     Stealth           Superb
 Max Exp     683065       Melee   (+28,+16)     Fighting          Heroic
 Adv Exp     805000       Shoot    (+27,+9)     Shooting       Legendary
 MaxDepth    Lev 34       Blows      7/turn     Disarming         Superb
 Turns      5728388       Shots      2/turn     Magic Device      Heroic
 Gold        244225       Infra       40 ft     Perception          Good
 Burden   175.4 lbs       Speed           5     Searching           Fair

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:.......++.... Blind:.............
 Elec:........+.... Confu:.............
 Fire:........+.... Sound:......+......
 Cold:........+.... Shard:......+......
 Pois:..+.......... Nexus:.............
 Fear:+......+..... Nethr:.............
 Lite:+...........+ Chaos:........+....
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:........+....
Feath:............. Sear.:.............
PLite:+............ Infra:.............
Regen:....+........ Tunn.:.............
Telep:............. Speed:+..+.........
Invis:+......+....+ Blows:+............
FrAct:+......+...+. Shots:.............
HLife:............. Might:.+...........


  [Last Messages]

> You hit Tom the Stone Troll. <2x>
> You miss Tom the Stone Troll.
> You hit Tom the Stone Troll.
> You miss Tom the Stone Troll.
> You hit Tom the Stone Troll.
> Tom the Stone Troll hurls a boulder at you!
> You hit Tom the Stone Troll. <3x>
> You miss Tom the Stone Troll.
> You hit Tom the Stone Troll. <3x>
> Tom the Stone Troll hits you.
> Tom the Stone Troll misses you. <2x>
> You hit Tom the Stone Troll. <7x>
> The Cave troll turns to fight!
> Tom the Stone Troll hurls a boulder at you!
> You die.


  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+10,+9) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It slays animals, orcs, 
   undead, and all evil creatures.  It provides resistance to fear and 
   light.  It usually provides light of radius 4.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Long Bow of Extra Might (x3) (+9,+9) (+1)
   It increases your shooting power by 1.  
c) a Carnelian Ring of Resist Poison
   It provides resistance to poison.  
d) a Bronze Ring of Speed (+3)
   It increases your speed by 3.  
e) a Sea Shell Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Law Dragon Scale Mail (-2) [30,+20]
   It provides resistance to sound and shards.  It activates for 
   breathe sound/shards (230) every 300+d300 turns.  It cannot be
   harmed by the elements.  
h) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be
   harmed by the elements.  
i) a Large Leather Shield of Elvenkind [4,+12] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the
   elements.  
j) a Hard Leather Cap of Wisdom [2,+7] (+2)
   It increases your wisdom by 2.  It sustains your wisdom.  
k) a Set of Gauntlets of Agility [2,+7] (+4)
   It increases your dexterity by 4.  
l) a Pair of Soft Leather Boots of Free Action [2,+7]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 6 Azure Potions of Healing
f) 3 Pink Speckled Potions of Restore Mana
g) a Zinc Rod of Recall
   It cannot be harmed by electricity.  
h) an Ivory Rod of Detection (charging)
   It cannot be harmed by electricity.  
i) 4 Ashen Staffs of Teleportation (32 charges)
j) 2 Walnut Staffs of Curing (10 charges)
k) a Morning Star of *Slay Evil* (2d6) (+6,+8) (+2)
   It increases your wisdom by 2.  It slays all evil creatures.  It is
   blessed by the gods and slows your metabolism.  
l) 99 Arrows (1d4) (+9,+9)
m) 99 Arrows (1d4) (+0,+0)
n) 5 Mithril Arrows (3d4) (+9,+9)
   It cannot be harmed by acid or fire.  


  [Home Inventory]

a) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
b) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
c) 2 Grey Mushrooms of Restoring
d) a Hazy Potion of Restore Life Levels
e) a Metallic Purple Potion of Restore Strength
f) a Red Potion of Restore Wisdom
g) a Blue Speckled Potion of Restore Dexterity
h) a Light Blue Potion of Restore Constitution
i) a Dark Red Potion of Restore Charisma
j) a Quartz Ring of Protection [+20]
k) a Bronze Ring of Speed (+3)
   It increases your speed by 3.  
l) a Copper Amulet of Charisma (+5)
   It increases your charisma by 5.  It sustains your charisma.  
m) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the
   elements.  
n) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but
   it also aggravates creatures around you and is heavily cursed.  It
   cannot be harmed by the elements.  
o) The Set of Gauntlets 'Paurhach' [2,+15]
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
p) The Set of Gauntlets 'Paurnen' [2,+15]
   It provides resistance to acid.  It makes you fall like a feather.  
   It activates for acid bolt (5d8) every 5+d5 turns.  It cannot be
   harmed by the elements.  
q) a Pair of Soft Leather Boots of Stability [2,+6]
   It provides resistance to nexus.  It makes you fall like a feather.  
   
r) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4)
   It increases your dexterity by 4.  It increases your speed by 4.  It
   slays orcs, trolls, and all evil creatures.  It is branded with acid.
   It provides resistance to acid and dark.  It sustains your dexterity.
   It grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
s) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It slays orcs, trolls, and giants.
   It is branded with electricity.  It provides resistance to lightning 
   and blindness.  It usually provides light of radius 4.  It is
   blessed by the gods and slows your metabolism.  It cannot be harmed
   by the elements.  
t) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It 
   makes you fall like a feather.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  
u) The Morning Star 'Bloodspike' (2d6) (+9,+22) (+4)
   It increases your strength by 4.  It slays animals, orcs, and trolls.
   It is branded with poison.  It provides resistance to nexus.  It
   grants you the ability to see invisible things.  It cannot be harmed
   by the elements.  
v) a Heavy Crossbow of Extra Might (x4) (+12,+11) (+1)
   It increases your shooting power by 1.  
w) 49 Arrows (1d4) (+9,+9)
x) 25 Arrows (1d4) (+0,+8)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
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